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Category: Game Development

Github Game Jam

Long story short I quit my dayjob. So I’m looking for work and freelancing again, but also participating in the Github Game Jam. It’s like NaNoWriMo but for game devs, and with a loose topic. This year it’s Hacking/modding/augmenting.

So I’m going to do a game based off the little women retelling I want to do. It’ll be put together sort of like making a movie, in the sense of, this is my very vague, very loose series of steps:

  • reread little women
  • take notes
  • outline story plot & dialogue
  • make sprites
  • game mechanics
  • mush them together into something
  • port

If I remember I’ll update here with progress as this continues.

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The Future

Dream job didn’t pan out, and the Ruby Academy was cutting it too close to moving for my sanity, so I decided to go to plan C….

Which is basically do more of my own thing, quietly. But maybe not so quietly.

I recently snagged a Nerd Deal bundle full of game dev and game design courses, which means I have something to do in preparation for the April Ludum Dare!

This also opens up time for me to actually work on those Ruby projects I’ve been sitting on….

After I move I’m looking forward to getting back to making shit again – learning Ruby and javascript (again, for real), C# and Unity and game design and how to make game art, doing several game jams, and making more comics – maybe FINALLY making the comic hosting alt I’ve been wanting to exist for ever.

Making the thingsĀ I want to see in the world is what I’m basically about anyway.

 

In the meantime, you can find me playing (and possibly streaming) Destiny.

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